Guard movement (5e Feat)

guard movement

Prerequisites: None
You have become extremely agile and skilled in the heat of combat. Increase your dexterity score by 1, to a maximum of 20. You can take a reaction between each of your turns in Combat. This action can be used only to take the Dash action. [1]

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  1. Dungeons and Dragon 5e
gollark: If you claim to care about something, but then mostly just ignore it, that's not exactly very meaningfully "caring".
gollark: I mean, yes, people care abstractly. If you ask them "hey, are you unhappy about some poverty-stricken countries being poverty-stricken" they'll say yes. But people do not actually practically care enough to do anything.
gollark: You STILL haven't demonstrated anything being basic.
gollark: It's like with, say, random poverty-stricken countries. They could probably have quite a lot of their problems solved if people actually cared very much. But they don't, because moral obligation actually drops off according to the inverse-square law.
gollark: High compared to what?
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