Greater Spell-Lore (3.5e Feat)
Greater Spell-Lore [General]
3e Summary::This feat needs a summary
Prerequisite: Ability to cast 1st level arcane spells, Master of Spellcasting
Benefit: Once per encounter, you can prevent a Critical Spell Failure by making a will save (DC 10+ the Spell Level). Sucess indicates that you suffer no ill effects from the Critical Spell Failure (although the spell still fails), while failure means you suffer the Critical Spell Failure as normal.
Special: This feat may only be used when using the Spellcasting variant.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
→ General Feats.
gollark: (which may become an issue in the future if/when AI/artificial sapient life of whatever sort/human mental modification/etc become things, but isn't now)
gollark: The issue with doing it for interweb currencies is that you can't really define an individual person very well.
gollark: Also a UBI-type thing (probably not set *really* high) and land value tax.
gollark: I support somewhat regulated libertarian capitalism personally!
gollark: (I can say this freely since nobody will ever believe me either way)
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.