Greater Familiar, Variant (5e Feat)
Greater Familiar, Variant
Prerequisites: The ability to cast Find Familiar
You have gained a greater understanding and appreciation of your familiar and focused extensive research into methods of empowering it further. You gain the following benefits.
- Your familiar gains additional HP for every character level. It's hit dice is 1d8 (or 5) + it's Constitution modifier.
- When you cast any spell, your familiar can deliver the spell as if it had cast the spell, however spell range counts from you, not familiar. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.
- When you cast a spell through your familiar that requires concentration, it can hold concentration on the spell for you. However, you cannot cast concentration spells through your familiar while it is holding concentration, and the spell ends if the familiar fails a concentration check, is dismissed or dies. Familiar uses your bonuses for concentration check, as if you have been making concentration check.
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gollark: In what way?
gollark: I also apparently don't have the disconnect function down yet.
gollark: Probably not worth setting up yet.
gollark: Well, each guild has a "phone" "number" generated from a hash of its ID, which can then be used by other people to "call" it. When you "call" it, the people there are asked to take the call. If they accept, it adds it to the "calls" database, and currently does nothing.
gollark: Anyone with "manage channels".
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