Great Spell Master (5e Feat)

Great Spell Master

Prerequisites: Able to cast at lease one spell
You May cast your spell that requires an attack roll and put more arcane power into it... you may subtract -5 from the attack roll and add +10 to the spells damage.


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gollark: IKR, right?
gollark: I think so, why?
gollark: Ugh, consume bees!
gollark: Seems sensible.
gollark: Wow, the manual doesn't mention those.
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