Gray Walker (3.5e Creature)
Gray Walker
ne m humanoid(half-undead, Human) | |
Init/Senses | +3/Listen +1, Spot +1 |
AC | +15, touch 13, flat-footed 12 |
hp | 5 (1 HD) |
Fort/Ref/Will | +2/+5/+1 |
Speed | 30 ft. |
Melee | dagger +2 (1d4 + 3) |
Base Atk/Grp | +0/+2 |
Abilities | Str 15, Dex 17, Con 14, Int 10, Wis 12, Cha 8 |
Feats | Weapon Focus(dagger), Bloodletting (3.5e Feat), Weapon Finesse, Traplover |
Skills | +14 stealth, +14 sleight of hand, +13 climb, +13 escape artist, +7 disable device |
Advancement | — |
Strategies and Tactics
Gray Walkers swarm the enemy with no regard for their own safety.
gollark: Beamed power from the solar/laser arrays somehow?
gollark: Also, the atmosphere has it at 2%, so I'm not sure where you would put it.
gollark: That would probably break the ecosystem.
gollark: Also, I kind of want to do hexagonal buildings.
gollark: Or we could build underground, but that has problems too.
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