Gravechill Undead (3.5e Feat)
Gravechill Undead [Necromantic]
3e Summary::Undead you create are able to attack their enemies with the chill of death
Prerequisite: Able to create undead, one other Necromantic Feat
Benefit: When you create an undead creature you may choose to add a sapphire worth at least 25 gp to the material components of the spell. If you do, the undead creature deals an extra 1d6 cold damage and 1 temporary strength damage with its natural attacks. An undead created in this way counts as one Hit Die higher for the purposes of creating it and controlling it. You can only raise an undead creature's effective Hit Dice to one half your caster level through Necromantic feats.
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Necromantic Feats
gollark: We need to distinguish between readable and comorehensiivlity.
gollark: Well, you can nest them, presumably.
gollark: No. They're not composable or anything.
gollark: Being able to read the low-level structure of the code (oh, this is looping over a thing and doing another thing) IS NOT THE SAME as UNDERSTANDING WHAT IT DOES AND WHY!
gollark: READABLE IS NOT COMPREHENSIBLE! WHEN WILL THEY UNDERSTAND?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.