SRD:Good Domain
GOOD DOMAIN
Granted Power: You cast good spells at +1 caster level.
Good Domain Spells
- Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
- Aid: +1 on attack rolls, +1 on saves against fear, 1d8 temporary hp +1/level (max +10).
- Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level.
- Holy Smite: Damages and blinds evil creatures.
- Dispel Evil: +4 bonus against attacks by evil creatures.
- Blade Barrier: Wall of blades deals 1d6/level damage.
- Holy WordF: Kills, paralyzes, slows, or deafens nongood subjects.
- Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells.
- Summon Monster IX*: Calls extraplanar creature to fight for you.
*Cast as a good spell only.
Back to Main Page → 3.5e Open Game Content → System Reference Document → Spells → Cleric Domains
gollark: It also produces nice not-actually-static-exactly binaries, which is useful for purposes.
gollark: Anyway, Nim:- is reasonably fast (even if certain libraries are beelike)- has nice syntax- has decent library existence- is able to bind to C stuff, which I have actually used in this because cmark-gfm is very fast- is fairly pleasant to write- has cool metaprogramming- has a compiler which mostly runs bearably fastthus I am using it.
gollark: `openring`, that is, which generates the "from other blogs" bit on my website.
gollark: Also, in the past I had to write about three lines of code to make a Go project faster, because despite Go's main thing being parallelism the authors did not bother to parallelize it despite it being trivially possible to do so.
gollark: Well, in my foolish youth I actually did use it a decent bit. I also used Apple products and was excited about Windows 10, so something.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.