SRD:Good Domain
GOOD DOMAIN
Granted Power: You cast good spells at +1 caster level.
Good Domain Spells
- Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
- Aid: +1 on attack rolls, +1 on saves against fear, 1d8 temporary hp +1/level (max +10).
- Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level.
- Holy Smite: Damages and blinds evil creatures.
- Dispel Evil: +4 bonus against attacks by evil creatures.
- Blade Barrier: Wall of blades deals 1d6/level damage.
- Holy WordF: Kills, paralyzes, slows, or deafens nongood subjects.
- Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells.
- Summon Monster IX*: Calls extraplanar creature to fight for you.
*Cast as a good spell only.
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gollark: You just need to make it not something people will think of as human, somehow.
gollark: I don't think it's some sort of neat one-dimensional thing.
gollark: It does this sort of thing without being recognizably human enough for people to care, too, so you can happily enslave GPTs and nobody will complain!
gollark: But it has impressively good results, and by most metrics it's much less complex than a human brain.
gollark: Oh, well, you probably can't do *that* yet.
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