Goliath, Pansaer (3.5e Creature)

You stumble upon a large encampment, with tents that seem unusually large. Then you figure out why: approaching you is a towering humanoid with bestial features. He regards you with amber eyes that are hard to read, hand slowly moving to his glaive.

Goliath, 1st-level Barbarian
Size/Type: Medium Humanoid (Goliath)
Hit Dice: 1d12+2 (9 hp)
Initiative: +0
Speed: 30 ft. in breastplate; base speed 40 ft.
Armor Class: 15 (+5 breastplate), touch 10, flat-footed 15
Base Attack/Grapple: +1/+8
Attack: Glaive +4 melee reach (1d10+4) or sling +1 ranged (1d4+3)
Full Attack: Glaive +4 melee reach (1d10+4) or sling +1 ranged (1d4+3)
Space/Reach: 5 ft./5 ft. (10 ft. with glaive)
Special Attacks: Rage 1/day
Special Qualities: Illiterate, natural wrestler, animist guidance
Saves: Fort +4, Ref +2, Will +1
Abilities: Str 17, Dex 10, Con 14, Int 10, Wis 13, Cha 8
Skills: Climb +7, Handle Animal +3, Jump +7, Survival +5
Feats: Lightning Reflexes
Environment: Forests and plains
Organization: Gang (2-4) or tribe (7-12)
Challenge Rating: 1
Treasure: Standard
Alignment: Neutral Good
Advancement: By character class
Level Adjustment: +0
This goliath has the Bear
as his patron animal deity.

Goliaths are the distant relatives of humans, much taller than most humanoid races. Their features are jagged and wild, but in reality they have a fairly peaceful, passive outlook on life. They are nonetheless fearsome warriors, especially in close combat. They most commonly train as barbarians, fighters or rangers.

Combat

Goliaths often take the blunt of any attack thanks to their training and massive stamina. They enjoy close combat, but many among their numbers also use ranged weapons, such as throwing spears, to support the melee combatants.

Rage (Ex): Once per day, this goliath can work himself into a battle frenzy (+4 Strength, +4 Constitution, +2 morale bonus on Will saves, -2 AC penalty). The frenzy lasts for 7 rounds, after which he becomes exhausted for the rest of the encounter.

Natural Wrestler (Ex): Goliaths have a +4 racial bonus on grapple checks, and don't provoke an attack of opportunity when beginning a grapple.

Animist Guidance (Su): Once per day as a free action, this goliath can invoke the spirit of the Bear to gain a +2 insight bonus to all saving throws for one round.

The goliath barbarian presented here had the following ability scores before racial adjustments: Str 15, Dex 12, Con 14, Int 10, Wis 13, Cha 8.


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