Gokaiger (3.5e Class)

Gokaiger

A Gokaiger is a pirate-like warrior, that seeks adventure, fame, and fortune.

Making a Gokaiger

Gokaigers are very versatile warriors, able to handle themselves well in any form combat.

Abilities: Dexterity and Charisma are a Gokaiger's most important abilities. It allows them to traverse combat and terrain, and fast talk themselves out of sticky situations.

Races: Any race can become a Gokaiger, but Humans are the most likely.

Alignment: Any.

Starting Gold: Same as Fighter.

Starting Age: Same as Fighter.

Table: The Gokaiger

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special Spells per Day Power
Points/Day
Powers
Known
Maximum Power
Level Known
FortRefWill 01st2nd3rd4th5th6th7th8th9th
1st+1+2+2+2 Gokai Form, Bonus Feat
2nd+2+3+3+3 Bonus Feat
3rd+3+3+3+3
4th+4+4+4+4 Bonus Feat
5th+5+4+4+4
6th+6/+1+5+5+5 Bonus Feat
7th+7/+2+5+5+5
8th+8/+3+6+6+6 Bonus Feat
9th+9/+4+6+6+6
10th+10/+5+7+7+7 Bonus Feat
11th+11/+6/+1+7+7+7
12th+12/+7/+2+8+8+8 Bonus Feat
13th+13/+8/+3+8+8+8
14th+14/+9/+4+9+9+9 Bonus Feat
15th+15/+10/+5+9+9+9
16th+16/+11/+6/+1+10+10+10 Bonus Feat
17th+17/+12/+7/+2+10+10+10
18th+18/+13/+8/+3+11+11+11 Bonus Feat
19th+19/+14/+9/+4+11+11+11
20th+20/+15/+10/+5+12+12+12 Bonus Feat

Class Skills (5 + Int modifier per level, ×4 at 1st level)
Balance, Bluff, Diplomacy, Escape Artist, Gather Information, Intimidate, Listen, Move Silently, Open Lock, Search, Slight of Hand, Spot, Tumble, Use Rope.

Class Features

All of the following are class features of the Gokaiger.

Weapon and Armor Proficiency: A Gokaiger is proficient with cutlasses, pistols, and tridents, but no armor.



Gokai Form - At 1th level, a Gokaiger can equip themselves with a special type of armor that changes their appearance and gives them a variety of bonuses. This is a Standard Action, and becomes a Free Action at 10th level. A Gokaiger gains bonus AC equal to their Dexterity Modifier, uses their Dexterity Modifier in place of their Strength Modifier when using a melee weapon, gains bonus health equal to their Charisma Modifier x 2, and gains a +1/2 levels to all saving throws. A Morpher is required to change into Gokai Form. The Morpher is acquired at 1st level. Taking damage equal to 25+% of maximum health, in a single hit, will force the Gokaiger out of Gokai Form. A Gokaiger can attempt a Will Save, DC 10 + Gokaiger Level x2, to override the Morpher's objective.

Bonus Feat - At 1st level, a Gokaiger gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The Gokaiger gains an additional bonus feat at 2nd level and every two Gokaiger levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). A Gokaiger must still meet all prerequisites for a bonus feat, excluding ability score and base attack bonus minimums. These bonus feats are in addition to the feats that a character of any class gets from advancing levels.


Playing a Gokaiger

Religion: Gokaigers tend to be free spirited, therefore most do not have a religion.

Other Classes: Gokaigers are normally friendly, and can get along well with any good oriented class.

Combat: Gokaigers can fight up close and from afar.

Advancement: Gokaigers benefit from multiclassing into Fighter.

Gokaigers in the World

Adventure, fortune and freedom!

~Captain Jayce Kaizoku


Daily Life: <-day in the life of a character of this class->.

Notables: Captain Jayce Kaizoku.

Organizations: Gokaigers tend to be loners.

NPC Reactions: Mixed.


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