Glop Knight (3.5e Creature)
Glop Knight
Size/Type: | Medium Ooze |
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Hit Dice: | 14d8+14 (77 hp) |
Initiative: | +4 |
Speed: | 20 ft. (4 squares) |
Armor Class: | 18 (+8 armor), touch 10, flat-footed 18 |
Base Attack/Grapple: | +10/+12 |
Attack: | Slam +12 melee (1d4+2) |
Full Attack: | Three slams +12 melee (1d4+2) and bite +7 melee (1d6+1); or glop spear/sword +12/+7/+2 melee (as weapon +2) and bite +7 melee (1d6+1) |
Space/Reach: | 5 ft./5 ft. (15 ft. with slam) |
Special Attacks: | Glop spear, glop sword |
Special Qualities: | Darkvision 60 ft., ooze traits |
Saves: | Fort +4, Ref +4, Will +6 |
Abilities: | Str 15, Dex 10, Con 10, Int 10, Wis 10, Cha 14 |
Skills: | Listen +19, Spot +19 |
Feats: | Alertness, Improved Initiative, Improved Toughness (from Complete Warrior), Iron Will, Power Attack |
Environment: | Underground |
Organization: | Solitary, pair, or squad (3-5) |
Challenge Rating: | 7 |
Treasure: | Coins only |
Alignment: | Usually lawful neutral |
Advancement: | 15-20 HD (Large) |
Level Adjustment: | - |
A notch higher than the glop genie scout, the glop knight is very strong, and is a rather valued position in the colony. However, the additional strength also means more pressure. Glop knights are very charismatic and can charm even elves. Knights and their superiors are capable of speech, and they all speak Common. Each colony has a total of fifty knights. Glop knights look much like their subordinates, except they wear armor fashioned out of stone and metal. This armor, accompanied by their hit points, makes them difficult to kill. Knights are chosen from outstanding scouts with iron wills. Knights who are clever tacticians can possibly become generals.
Combat
Knights don't need to rely on teamwork to win battles. Even so, teamwork is a crucial part of the glop genie society, and knights are capable of advanced skills that the scouts don't possess. For example, glop knights can transfom their arms into makeshift weapons. It is for this reason that glop knights keep their arms bare.
Glop Spear (Ex): As a free action, the glop knight can transform one of its arms into a spear. It can be any type of spear.
Glop Sword (Ex): As a free action, the glop knight can transform one of its arms into a sword. It can be any type of sword.
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