Giant Wasp (Fallout Supplement)
Back to Main Page → D20 Modern
→ Creatures → CR 3
Back to Main Page → D20 Modern
→ Campaign Settings → Fallout → Creatures
Giant Wasp | |
---|---|
Size and Type: | Large Vermin |
Hit Dice: | 5d8+10 (38 hp) |
Mas: | 14 |
Initiative: | +2 |
Speed: | 20 ft, Fly: 60 ft (good) |
Defense: | 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 |
Base Attack/Grapple: | +3/+11 |
Attack: | +8 melee(1d4+6 plus poison, sting) |
Full Attack: | +8 melee(1d4+6 plus poison, sting) |
Space/Reach: | 10 ft by 10 ft/5 ft |
Special Qualities: | Poison (injury, DC 14, initial 1d6 Dex, secondary 1d6 Dex), Darkvision 60 ft, Immune to mind-influencing attacks, Radiation Resistance (two degrees weaker), Resistance to massive damage +5 |
Saves: | Fort +5, Ref +6, Will +4 |
Abilities: | Str 18, Dex 14, Con 14, Int 2, Wis 13, Cha 2 |
Skills: | Listen +6, Spot +4 Survival +6 |
Feats: | Weapon Focus (sting) |
Possessions: | None |
Organization: | — |
Challenge Rating: | 3 |
Allegiances: | None |
Advancement: | 6-8 HD(Large), 9-15 HD(Huge) |
Level Adjustment: | — |
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.