Gas Goblin (3.5e Creature)

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Gas goblin

CR

NN small Monsterous
Init/Senses +2/Listen 1, Spot 1
AC 10, touch 10, flat-footed 10
hp 2 (4 HD)
Immune physical damage
Fort/Ref/Will 20/1/1
Speed 25 ft.
Melee 1D4
Space/Reach 5 ft./5 ft.
Base Atk/Grp 2/-5
Abilities Str 8, Dex 16, Con 30, Int 2, Wis 2, Cha 2
Advancement

Strategies and Tactics

When gas goblins fight they only obey their masters orders. Therefore it's often best to take out the Flatumancer first.

Sample Encounters

When a Flatumancer summons gas goblins they summon 2.

Typical Physical Characteristics: Made of gas

Alignment: NN

Advanced Creatures



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[[Category:Neutral (Good-Evil)

gollark: Or, er, possibly dying.
gollark: Well, it's better than dying?
gollark: No, not you.
gollark: > hoping for more people to die and greater economic damage because it would boost your political ideology
gollark: The economic damage is almost certainly better than the increased deaths/sick people which would result from doing less.
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