Fury (4e Paragon Path)

Fury

You are imbued with the the limitless Fury of the chaos magic eminating from the twisting nether

Prerequisite: Demon Hunter


Fury Path Features

Temporal Disturbance (11th Level): When you spend an action point, you can teleport 3 squares as a free action.
Demon Heart (11th Level): You are an immortal, and stop aging; you also become an immortal creature for the purpose of meeting prerequisites. You never have to eat, sleep, breathe or drink, and never have to make a roll or suffer from endurance checks related to breathing.
Chaos Power (11th Level): When you hit a creature with an attack, you can add extra damage to the damage roll equal to your charisma modifier. This effect can only apply once per round.
Dimensional Shifting (16th Level): When you teleport, you can add 2 additional squares to the distance teleported. In addition, when you miss with an attack, you gain a +1 bonus to attack rolls until the end of your next turn.

Fracture Demon Hunter 4e Power Type::Attack 11
You fracture the space time continuum itself, opening up chaotic energy from another dimension.
4e Power Usage::Encounter  Arcane, Weapon, Psionic, Pyschic
4e Power Action Type::Standard Action Melee, Ranged 10
Requirement: You must be wielding two melee weapons.
Target: One creature
Attack: Dexterity Vs. Reflex
Hit: 3[W] + Dexterity and Charisma modifier damage.
Miss: Half Damage
Effect: Before the attack, the target takes a -2 penalty to all defenses (save ends).
Special: You may use a one-handed weapon as a heavy thrown weapon with a range of 5/10 for the attack.

Havoc Demon Hunter 4e Power Type::Utility 12
And the spirit cried 'Havoc', and let slip the dogs of war.
4e Power Usage::Daily  Psionic, Polymorph
4e Power Action Type::Minor Action '
Effect: You take the "Havoc" polymorph form. While in the form, you gain a +1 bonus to all defenses and attack rolls, and may teleport 4 squares as a move action.

Fel Blade 4e Power Type::Attack 20
'
4e Power Usage::Daily  Arcane, Weapon, Psionic, Psychic
4e Power Action Type:: Melee, Ranged 10
Prerequisite: You must be wielding two melee weapons.
Target: One or two creatures
Attack: Dexterity Vs. Fortitude
Hit: 3[W] + Dexterity modifier damage per attack. In addition the target takes ongoing damage equal to your charisma modifier and is slowed (save ends both).
Miss: Half Damage
Special: You may use a one-handed weapon as a heavy thrown weapon with a range of 5/10 for the attack.



Back to Main Page 4e Homebrew Classes, Paragon Paths, and Epic Destinies Paragon Paths

gollark: <@80813086470053888> I could actually really use this. There's already CCFuse but I never got it to work.
gollark: It has a cool new updater and better architecture.
gollark: Tau, then. Hypercycle is the latest one.
gollark: Are you on tau or hypercycle?
gollark: PotatoNet may have broken, sorry.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.