Force Barrage (3.5e Power)

You release a powerful bolt of force energy at your foes. You must make a ranged touch attack to hit your target or targets. The bolt deals 1d4 points of force damage.

Force Barrage
Psychokinesis [Force]
Level: Psion/Wilder 1
Display: Auditory and visual
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One or more creatures, no two of which can be more than 15 ft. apart
Duration: Instantaneous
Saving Throw: None
Power Resistance: Yes
Power Points: 1

Augment

You can augment this power in one or more of the following ways.

  1. For every 2 additional power points you spend, this power fires an additional bolt. If you shoot multiple bolts, you can have them strike a single creature or several creatures. A single bolt can strike only one creature. You must designate targets before you make your attack rolls, check for spell resistance, or roll damage.
  2. For every additional power point you spend, this power’s range increases by 10 ft.



Back to Main Page 3.5e Homebrew Complex Special Ability Components Powers Psion/Wilder

gollark: > * So: if the arg is a PyLong, use its absolute value.> * Otherwise use its hash value, cast to unsigned.
gollark: https://github.com/python/cpython/blob/fa2eee975dbf7d2728021ef9d97328bbe88351cf/Modules/_randommodule.c#L266
gollark: The `super().seed(a)` function it passes stuff onto may be doing things internally.
gollark: You can pass it things which aren't actually ints.
gollark: I think the python `random.seed` thing runs the seed you use through a bunch of weird processes including SHA512 and stuff, instead of just directly seeding the RNG with it.
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