Follower of the Great Mother (3.5e Feat)

Follower of the Great Mother [General, Roleplaying]

3e Summary::You follow the Great Mother, the Goddess of the Compassion; Your fervor allows you to heal and calm others.
Prerequisite: Must be Lawful Good, Neutral Good, Chaotic Good, or Neutral; Must worship the Great Mother
Benefit: Once per day, you can use Lay on Hands as if you were a paladin equal to half your total hit dice in level. Furthermore, any target affected by this is becomes calm. The DC for resisting such an effect is as if it were cast by a 0th level caster (12).
Normal: You must have the class feature in order to Lay on Hands, and Lay on Hands does not calm targets.


The Great Mother is one of the bearers of a Major Throne in the Pantheon of Tirr and is the primary patron of healers, both physical and spiritual, and guides those who will listen to her teachings on the path of compassion towards all other living creatures. She is typically a very popular goddess among good-aligned, and even neutral civilizations, due to the fact that many of her followers often act to relieve others of pain, suffering, and injury. She is a benevolent deity who is worshiped all across the great world of Tirr.


Those who fervently study the philosophy of the goddess of compassion and apply themselves to her teachings are able to call forth the surging power of benevolence from their deity in order to affect others. While they may not be as good as another individual who has spent their life honing and training in the use of such an ability, they can at least muster some level of assistance to those in need.



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gollark: Well, it's actually particularly relevant for me today, since a blog I follow, SlateStarCodex, is (temporarily? I hope) shut down because a news reporter is apparently planning to release the author's real-world name in an article about it, i.e. very literal doxxing, despite said blog author saying that they did not want this.
gollark: Eh. I think it's better than the alternative.
gollark: When people decide to violate that by identifying you in the real world, that is problematic.
gollark: One of the good things about the internet is the ability to have pseudonyms and not be connected to your real-world identity, which allows (some amount of) safety and helps allow freedom of thought.
gollark: And this is probably some weird semantic argument and/or ethical thing more than something you can "logically prove" either way.
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