Flying Projectiles (5e Feat)
Flying Projectiles
Prerequisites: Dexterity 13 or higher
You are particularly adept with small thrown weapons like daggers and darts. You gain the following benefits.
- Attacks you make with thrown finesse weapons ignore half cover and three-quarters cover.
- You can treat any light weapon as a thrown weapon with a range of 20/60
- When wielding two finesse throwing weapons in one hand, you can use your Attack action you can make an attack with both weapons.
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gollark: I derive knowledge of magic via Solomonoff induction.
gollark: I learn magic.
gollark: ++roll d20
gollark: Oops.
gollark: ++roll d30
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