Flail Hurricane (4e Feat)
Flail Hurricane [Half-Ogre]
Your Flail becomes a burst weapon.
Prerequisite: Half-Ogre, and wielding a weapon from the Flail group.
Benefit: You can swap one 10th-level or higher Encounter attack power you know for the Flail Hurricane attack power.
Flail Hurricane | Half-Ogre Racial Power |
Your flail becomes a whirlwind of death as you spin it over your head. | |
4e Power Usage::Encounter | |
4e Power Action Type::Standard Action | Melee |
Requirement: You must be wielding a weapon from the Flail group | |
Target: All enemies within Burst. | |
Effect: You make a Close Burst 2 attack with your Flail weapon. Targets hit take standard damage from your weapon, and medium and smaller targets are knocked Prone. |
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gollark: The power of friendship could also be used.
gollark: Depending on composition, you could also buy some room-temperature superconductors and try for electromagnetic induction.
gollark: Well, if you have a sufficiently powerful theorem prover, you can derive the result that *your* God is dead by induction from the known dead one.
gollark: Ah, of course.
gollark: God has been dead since 1996.
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