Firewater (5e Spell)

5e Summary::You touch a volume of water up to 1 pint, and it changes into an equal volume of flammable liquid similar to alcohol. A 1 pint flask of firewater can be splashed, thrown or poured on the ground and ignited as though it were a flask of oil (PHB p. 152) Firewater can also be ignited with lightning damage.

Firewater
Transmutation cantrip
Casting time: 1 action
Range: Touch
Components: V, S, M (a few grains of sugar and a raisin)
Duration: 1 minute

When the duration of the spell ends, the liquid and any fire caused by it evaporates completely.

The volume of water that can be transmuted increases to 2 pints at 5th level, 4 pints at 11th level, and 1 gallon at 17th level.


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