File:4eplayershandbookII.gif
Licensing
gollark: Serialißed how?
gollark: NDBall doesn't have any way to conveniently write strings, as far as I know.
gollark: For space-efficiently sending really big programs you might as well use gzip.
gollark: It would probably be possible to serialize to some nice binary format, but not necessarily very useful.
gollark: Good programs ignore nonsense like "physical laws".
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