Fiend Fever (5e Curse)

Fiend Fever

A creature under the effect of Fiend Fever has their type changed to fiend. They also gain a vulnerability to radiant damage. If the curse is not cured within 5 (1d8-1) hours, their skin turns grey and their eyes turn yellow. They also get a disadvantage on rolls to charm a creature, but an advantage on rolls to intimidate. If the curse is not cured within an additional 2 (1d4) days, they receive a 1d20+5 decrease to their HP maximum, and they gain claws on their hands and feet, causing unarmed damage to deal slashing damage instead. Finally, they grow a long, thin tail, and their alignment changes to neutral evil. A Greater Restoration spell cures the curse, preventing it from progressing, and removes the alignment change. All other physical changes are permanent, and can only be reversed with a Wish spell or similar.


Back to Main Page 5e Homebrew Curses

gollark: Oh, ubqvian metaspace information extraction?
gollark: It gets JITed. Did you not know?
gollark: Compilers did that, not people, probably.
gollark: I'm actually always correct so yes.
gollark: Premature optimisation is bad, so avoid spending ages for dubiously useful speed gains. But really inefficient code in some contexts is also bad, so optimise tight loops, frequently called stuff and real time stuff.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.