Fey Bloodline, 2nd Variant (5e Subclass)

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Sorcerer: Fey Bloodline

The blood of the fey runs in your family and you have inherited their charm and mischief. Perhaps your bloodline comes from the summer court or the winter court. Perhaps your bloodline comes from a fey that wasn't associated with either court. If you choose a bloodline from one of the courts, you might be cold to the touch if your bloodline is from the winter court or you might always have the scent of flowers hanging around if your bloodline comes from the summer court. You may choose another minor effect if you wish.

Fey Heritage

At 1st Level, you can read, speak, write Sylvan. You have advantage against being charmed.

At 18th level, You gain advantage on saving throws against spells and magical effects. You no longer physically age.

Fey Friendship

Starting at 1st level, you gain the Find Familiar spell. This spell acts as a sorcerer spell for you and does not count against your spells known. The Familiar counts as a Fey creature. At 12th level, you gain the Conjure Fey spell with this feature. Charisma is your spellcasting ability for this spell.

Fey Luck

Starting at 3rd level, fey power guards your destiny. If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. Once you use this feature, you can't use it again until you finish a short or long rest.

Fey Power

At 6th level, when you make a spell attack on your turn, you may add your Charisma modifier to the damage roll.

Stunning Beauty

At 14th level, your fey ancestry manifests physically. As an action you can use your beautiful appearance to hypnotize up to 3 creatures you can see within 10 ft of you. The targets must succeed on a Charisma saving throw against your spell save DC or become stunned until the end of your next turn. You may use this feature twice per long rest.

Otherworldly Illusion

Starting at 18th level, you gain the Weird spell. This spell acts as a sorcerer spell for you and does not count against your spells known. Charisma is your spellcasting ability for this spell and it uses your spell save DC.


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gollark: ?ban @⁡e‌v‪e⁢r​y​o⁡n⁤e​
gollark: I agree.
gollark: Hmm.
gollark: C++99 must be some weird C variant from the future!
gollark: Er, if lyricly picked that option.
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