Fate's Push (3.5e Maneuver)
Fate's Push
Invoking the power of your patron, you summon the arm of an eldritch monstrosity to throw your enemy violently away from you.
Heart of Darkness
Level: Crusader 5, Swordsage 5, Warblade 5
Type: Strike
Action: 1 standard action
Prerequisite: 2 Heart of Darkness maneuvers
Description: As part of this maneuver, you make a bull rush, with a +4 bonus, against a creature within your melee range. You do not provoke an attack of opportunity or move with your enemy as part of this maneuver. If the target is forced into a wall or other solid object by the bull rush, they take 6d6 points of bludgeoning damage. Targets successfully bull rushed must also make a will save (DC15 + your Int modifier) or be stunned for 1 round and shaken for 1 minute. A successful save negates the stun and reduces the shaken effect to 1 round.
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