Fantasy Seal (5e Spell)

You create six multicolored orbs of divine energy, and then direct each one to hit a creature of your choice that you can see within range. An orb deals 1d4+2 radiant damage to its target. The orbs all strike simultaneously and you can direct them to hit one creature or several.

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Touhou Project franchise, and/or include content directly affiliated with and/or owned by Team Shanghai Alice. D&D Wiki neither claims nor implies any rights to Touhou Project copyrights, trademarks, or logos, nor any owned by Team Shanghai Alice. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Fantasy Seal
4th-level Evocation
Casting time: 1 action
Range: 60 feet
Components: V, S, M (a spellcasting focus, whichever kind your class uses)
Duration: Instantaneous

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the spell creates one more orb for each slot above 4th.


Back to Main Page 5e Homebrew Spells Cleric
Back to Main Page 5e Homebrew Spells Druid
Back to Main Page 5e Homebrew Spells Paladin

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.