Fantasy Heaven (5e Spell)
After channeling the divine spirits of the world around you, you unleash a blinding flash of purifying energy towards a creature you can see within range. The target must make a Wisdom saving throw. On a failed save, the target's hit points are reduced to 0. On a successful save, the target takes 10d12 damage that cannot be resisted or reduced in any way, but is otherwise considered radiant damage.
9th-level Evocation | |
Casting time: | 1 round |
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Range: | 120 feet |
Components: | V, S, M (a spellcasting focus, whichever kind your class uses) |
Duration: | Instantaneous |
You cannot cast this spell if you are concentrating on any spell or spell-like effect. If you take damage during the casting time of this spell, you must make a Constitution saving throw as if concentrating on a spell; on a failed save the casting is interrupted and the spell slot used is expended without the spell activating.
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