Fake Spell (3.5e Feat)
Fake Spell [General]
3e Summary::You can mimic the casting of spells
Prerequisite: Sleight of Hand 1 rank
Benefit: You say the words and make the gestures, but you don’t have the power needed to make the spell actually happen - it just looks like you do. You must have seen the spell you want to fake being cast several times in order to fake it. Make a Sleight of Hand check opposed to the observer's Spellcraft or Intelligence check.
Special: Somebody who has readied an action to counterspell and who fails to see through your trickery will think you are about to cast the spell being faked.
Notes: If the spell effect would have been unnoticeable (such as most divination spells) or you can fake the effects of the spell (perhaps through illusion, alchemical pyrotechnics or a willing accomplice), people watching you will generally believe the spell was real. Bluff, Perform, Craft (alchemy) and several other skills may be helpful in achieving this, but faking the spell effects themselves is outside the scope of this feat.
- Revised by the Netbook of Feats Review Board
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- Author: Carl Cramér © Carl Cramér 2001 This feat is from the NBoF, please see NBoF Credits.
Overall | Purp | Pow | Port | Comp | Rule |
---|---|---|---|---|---|
Property:3e NBoF Rating::4.04 | 4.80 | 4.10 | 3.70 | 3.70 | 3.90 |
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