Exhaustive Spell (3.5e Feat)

Exhaustive Spell [Metamagic]

3e Summary::The character´s spells that cause mind exhaustion are particularly devastating.
Prerequisite: Spell Focus (Enchantment), Caster Level 14th, access to the spell "Overwhelm".
Benefit: When this feat is applied, the spells from Enchantment school that inflict non-lethal damage are boosted. The caster can apply her Intelligence modifier (minimum of 1) to each damage dice the spell inflicts. For example, a 14th level Wizard with a Intelligence score of 18 (+4 modifier) that apply this feat to her "Whelm" spell would inflict 20 points of additional damage, since the maximum damage of this spell is 5d6. An exhaustive spell uses up a spell slot one level higher than the spell’s actual level.



Back to Main Page 3.5e Homebrew Character Options Feats Feats

gollark: Well, "char" is wrong in C?
gollark: Maybe I should rename ilmenite to apiary.
gollark: Seems fine to me.
gollark: Zig: potentially NOT as completely amazing as believed?
gollark: Oh, silly me, I forgot Arcs.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.