Ettercap, Spiderkind (4e Creature)
Ettercap
Primitive and instinctual hunters, ettercaps use webs to snare their prey and have few scruples about killing and eating sentient creatures.
Ettercap Priestess
Ettercap Priestess Level 5 Leader Controller | ||
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Medium Spiderkind Humanoid (Spider) XP 200 | ||
Initiative +6 | Senses Perception +4 | |
HP 42; Bloodied 21 | ||
AC 21; Fortitude 19, Reflex 15, Will 19 | ||
Speed 4 | ||
Effect: +12 Vs. AC; 1d6 + 8 damage. If the attack hits, the ettercap sneak makes a secondary attack. Secondary Attack: +10 Vs. Fortitude; the target is stunned until the end of the ettercap sneak's next turn. | ||
Effect: +12 Vs. AC; 1d10 + 6 damage, and one ally within 5 squares gains a +5 power bonus to melee attack rolls until the end of the ettercap priestesses' next turn. | ||
Effect: +12 Vs. AC; 1d10 + 6 necrotic damage and all ranged attack rolls against the target gain a +4 power bonus until the end of your next turn. | ||
Effect: +12 Vs. Reflex; the target is restrained until the end of the ettercap sneak's next turn. | ||
Effect: +12 Vs. AC; 2d10 + 6 damage, and ongoing 5 necrotic damage (save ends). If the target attacks on its turn, it can't attempt a saving throw against the ongoing damage. Miss: Half damage. | ||
Effect: Close burst 5; each ally in burst; the targets gain a +2 power bonus to AC until the end of the encounter. | ||
Effect: The ettercap priestess, or one ally, spends a healing surge and regains an additional 1d6 hit points. The ettercap priestess can use this power twice per encounter, but only once per round. | ||
Web Walker | ||
Effect: The ettercap priestess ignores the movement effects of spiderwebs and difficult terrain related to spider swarms. | ||
Skills Acrobatics +7, Arachana +9, Heal +9, History +6, Religion +6, Stealth +4 | ||
Str 21 (+7) | Dex 12 (+3) | Wis 15 (+4) |
Con 10 (+2) | Int 8 (+1) | Cha 11 (+2) |
Alignment Chaotic Evil | Languages Common, Spydric | |
Equipment Chainmail, Morningstar, Holy Symbol of Lolth |
Ettercap Priestess Tactics
The ettercap priestess fights toe-to-toe with its foes, using web tangle to immobilize them, and healing word on itself or its allies when it is bloodied. If it starts to loose combat, it uses allies to harry its foes to give itself the opportunity to escape.
Ettercap Sneak
Ettercap Sneak Level 6 skirmisher | ||
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Medium Spiderkind Humanoid (Spider) XP 250 | ||
Initiative +7 | Senses Perception +9 | |
HP 47; Bloodied 23 | ||
AC 22; Fortitude 16, Reflex 22, Will 18 | ||
Resist 10 poison | ||
Speed 5 | ||
Effect: +13 Vs. AC; 1d6 + 8 damage. If the attack hits, the ettercap sneak makes a secondary attack. Secondary Attack: +11 Vs. Fortitude; the target is stunned until the end of the ettercap sneak's next turn. | ||
Effect: +13 Vs. AC; 1d4 + 8 damage. | ||
Effect: +14 Vs. AC; 2d4 + 5 damage, and the ettercap sneak gains a +2 bonus to its AC until the start of its next turn. | ||
Effect: +14 Vs. Reflex; the target is restrained until the end of the ettercap sneak's next turn. | ||
Effect: +14 Vs. AC; 2d4 + 5 damage, and until the end of the encounter, the targey takes 2 damage each time it attacks the ettercap sneak, and the ettercap sneak can shift as an immediate reation after such an attack. | ||
Master of Deciet ♦ encounter | ||
Effect: The ettercap can reroll a bluff check. | ||
Sneak Attack | ||
Effect: An ettercap sneak that has combat advantage deals an extra 2d6 damage on its attacks. | ||
First Strike | ||
Effect: At the start of the encounter, the ettercap sneak has combat advantage against all creatures that haven't acted yet. | ||
Web Walker | ||
Effect: The ettercap sneak ignores the movement effects of spiderwebs and difficult terrain related to spider swarms. | ||
Skills Arachana +7, Bluff +10, Dungeoneering +7, Insight +7, Stealth +12, Thievery +12, | ||
Str 11 (+3) | Dex 19 (+7) | Wis 8 (+2) |
Con 10 (+3) | Int 5 (+0) | Cha 15 (+5) |
Alignment Unaligned | Languages Spydric | |
Equipment Leather Armor, 2 Daggers |
Ettercap Sneak Tactics
Ettercap sneaks usually try to ambush their fooes, using web tangle to ensnare, and using allies to flank and sneak attack them
Ettercap Lore
A character knows the following information with a successful arachana [[4e Index (4e Other)#skill check|check]].
- DC 10: A spiritual kinship with arachnids allows ettercaps to live among and communicate with spiders and scorpions, and to keep such creatures as pets. An ettercap uses such beasts as a human hunter uses dogs or drakes.
Encounter Groups
Ettercaps are usually found among groups of [[4e Index (4e Other)#spider|monstrous spiders]] and spydric-ones.
Level 5 Encounter (XP 1000)
- 2 [[4e Index (4e Other)#Ettercap|Ettercap Fang Guard]] (level 4 soldier)
- 1 Ettercap Sneak (level 6 skirmisher)
- 1 [[4e Index (4e Other)#Ettercap|Ettercap Webspinner]] (level 5 controller)
- 1 Ettercap Priestess (level 5 controller (leader))
Ettercaps as Characters
Racial Traits |
Average Height: 5'2"-5'9" |
Average Weight: 230-320lb. |
Ability Scores: +2 Strength, +2 Dexterity |
Size: Medium |
Speed: 5 squares, climb (spider climb) 5 squares |
Vision: Normal |
Languages: Common, Spydric |
Skill Bonuses: +2 Arachania, +2 Stealth |
Fey Origin: Your ancestors were spawned from the arachania, so you are considered a spiderkind creature for the purposes of effects that relate to creature origin. You also have the spider keyword. |
Web Walker: You ignore the movement effects of spider webs and difficult terrain related to spider swarms. |
Spider Fangs: You have a bite attack which you can use in place of your unarmed attack. Your claw attack has a proficiency bonus of +3 and a damage die of 1d6. You do not have to have a free hand to use your bite attack. |
Spiderborn: You can take spider feats, even though you are not a spider. You gain either the lycosidae, salticidae or theraphosidae keyword at 1st level. The choice remains throughout your character's life, and cannot be changed. |
Spider Bite: You can use Spider Bite as an at-will power. |
Web Tangle: You can use web tangle as an encounter power. |
Spider Bite | Ettercap Racial Power |
You sink your fangs deep into your foe. | |
4e Power Usage::At-Will | |
4e Power Action Type::Standard Action | Melee weapon |
Requirement: You must use your bite attack. | |
Primary Target: One creature | |
Attack: Strength Vs. AC | |
Hit: 1[W] + Strength modifier poison damage. Make a secondary attack. | |
Secondary Target: The primary target | |
Secondary Attack: Strength Vs. Fortitude. | |
Hit: The target is stunned until the end of your next turn. |
Web Tangle | Spydric-One Racial Power |
You spin a sheet of sticky webs around your foe. | |
4e Power Usage::Encounter | |
4e Power Action Type::Standard Action | Melee touch |
Target: One creature | |
Attack: Dexterity Vs. Reflex | |
Hit: The target is restrained until the end of your next turn. |
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