Eternal Deceiver (4e Paragon Path)
Eternal Deceiver
“ | Really?! That's the oldest trick in the book. In fact, I invented it. | ” |
Prerequisite: Rakshasa or Jester
Eternal Deceiver Path Features
- Deceiver's Claws (11th Level): When you hit a target you have combat advantage against with your claws (or dagger), deal an extra 2d8 damage against the target. The bonus increases to 3d8 at 21st level.
- Trick Action (11th Level): When you spend an action point to make an attack, you gain combat advantage against the target(s) of that attack until the end of your turn.
- Master of Disguise (16th Level): You get a +10 to Bluff checks made to maintain a disguise. This bonus increases to +15 at 26th level.
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gollark: Only if potatOS.
gollark: The effective speed is useless, check single core, multicore and quadcore separately.
gollark: *yes*
gollark: Psi combat is great!
gollark: Note: delete Flan's Mod and install Psi to fix this.
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