Epic Magic Missile (3.5e Epic Spell)
Fire 2 magic missiles per caster level that deal 1d10 damage each. Each missile may target any creature or object in range, regardless of distance between targets.
Evocation [Force] | |
Spellcraft DC: | 40 |
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Components: | V, S, F |
Casting time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Targets: | 2 creatures/level |
Duration: | Instantaneous |
Saving Throw: | None |
Spell Resistance: | Yes |
To Develop: | 360,000 gp; 8 days; 14400 XP. Seed: Magic Missile (DC 11) Factors: increase damage die by 3 steps (+30), approximately multiply number of missiles by four (ad hoc +20), remove range between creatures limit (ad hoc +20). Mitigating factors: remove the +1 force damage per missile (ad hoc -1), expensive focus (-40). |
The missile strikes unerringly, even if the target is in melee combat or has less than total cover or total concealment. Specific parts of a creature can’t be singled out. Inanimate objects are not damaged by the spell.
Focus: An approximate fractal polyhedron from which the missiles spew forth, made of mithral and inlaid with mother of pearl, costing 200,000 gp to create,
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