Endless Soul (5e Background)
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Endless Soul
You are a creature that has lived for a very long time. Through incredibly rare reasons, your soul can not die. Did you make a deal with a Devil? Did your Deity grant you immortality for your service? Did you make a wish long ago? Did some kind of experimental magic make you like this? Did you attach your soul to a indestructible object? Do you even know? Being an Endless Soul does not prevent your body from dying but you will always come back. You may not come back looking the same but your soul remembers everything from all your past lives even the pain from dying.
Skill Proficiencies: Two of the following: Athletics, Stealth, History, Perception, or Persuasion
Languages: Two of your choice
Equipment: A set of artisan’s tools (one of your choice), a set of fine clothes, and a belt pouch containing 15 gp
Becoming a Endless Soul
How did you become and Endless Soul?
d6 | Endless Origins |
---|---|
1 | I made a deal with a Devil |
2 | I received it as a blessing from my Deity |
3 | I made a wish |
4 | I experimented with long forgotten magics |
5 | I attached my soul to a indestructible object |
6 | I do not know how I became an Endless Soul |
Coming Back
Your soul is endless and undying. Should your body die, your soul will enter a body and you will return to life at dawn as if affected by true resurrection, but with one level of exhaustion and a temporary madness from the long-term madness table. The body you enter may not be the body you were previously in but the body you now command will become your race over 1d10 days physically changing until it resembles your true body. You cannot return to life if your soul is trapped (i.e. by a lich's phylactery) or if your immortality is removed by means of a wish spell. Your physical body does not age past the point where your race reaches maturity, but you can still get sick. Any aging the body you now command has done past that point is reverted during the 1d10 days of the body changing into your true body. Furthermore when you die your body along with all of your belongings phase away out of existence until you come back in a body with all of your belongings marking the beginning the changing. You may roll a 2d20 to determine how many miles away the body you now control is away from your party.
Feature: Renown
Your character has lived for generations. You've walked the worlds and have a small casting role in many family stories. Perhaps you carved a stool that's been in a bar for generations, or maybe a story includes a person who looks remarkably like you. If a person can pick up on these ties, they are more likely to trust you, even if they don't know that person is you specifically. Furthermore, your learnedness means you know bits of trivia about old locations that may even have been lost to time.
Alternate Feature: Family Ancestry
As an immortal being that has existed for an exceptional period of time, you have started families all over the world and most know of your immortality. Because you have family all over the world almost any city you go to you can find a descendant of yours that would be willing to assist you by providing lodging for a night or by acting as guide to places you may need to go to within the city.
Suggested Characteristics
d8 | Personality Trait |
---|---|
1 | I am desensitized to life, and lack visible emotions. |
2 | With nothing to lose, I will live a life of excitement. |
3 | I instinctively give orders instead of requests. |
4 | I am keeping a list of things I have left to do, it's not very long. |
5 | I openly accept death because I know I will be back. |
6 | I am used to being alone, not part of a group. |
7 | I seek to gain knowledge of this world, I have all the lifetimes I will ever need. |
8 | I view life as a curse and wish to end the suffering of others. |
d6 | Ideal |
---|---|
1 | Inquisitive. I do whatever takes my fancy at that moment, without much thought. (Neutral) |
2 | Selflessness. I will come back, so I will give my life, time and time again, for the greater good. (Good) |
3 | Justice. I will see justice done; if not for me, then for the common folk. (Lawful) |
4 | Power. I can do whatever I want, because who's going to argue with a being who cannot stay dead. (Evil) |
5 | Change. The tides of Fate are always changing, and I seek to bend them to my will, however I can. (Chaotic) |
6 | Coldness. I will do anything I want and show know emotions as they have been stripped from me over my countless lives. (Any) |
d6 | Bond |
---|---|
1 | A Higher Power granted me my souls ability, and I must follow their will. |
2 | Something granted me my souls ability, but I do not know what did! |
3 | You have a bond with someone who died long ago and you still protect their descendants. |
4 | I keep a record of all things that have happened over my life, a collection that could otherwise be lost to time. |
5 | I just want to die. My life's gone on for a very long time and I think my time's finally come... but perhaps a reason to live can change this. |
6 | I just don't care I want to see the world. The world is always changing and I never want to miss what happens next. |
d6 | Flaw |
---|---|
1 | I still suffer nightmares and visions of the moments my life has ended. |
2 | In retrospect, I have been a terrible person, not fit for this gift. I can't forgive myself. |
3 | I am paranoid about my enemies coming to finish me again. I can't trust anyone. |
4 | I am detached from the concept of death, even in regards to others. |
5 | I am aimless, and don't devote myself to anything. |
6 | If I see any who betrayed me, their blood will spill on my hands. Nothing will stop me. |
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