Elves, Light (3.5e Race)

Light Elves (Luminow)

Light Elves, better known as the "Luminow" are the polar opposite of the Drow. Usually they possess pearl-white skin, Golden-yellowish hair, and bright blue eyes. Hailing from a parallel universe, Light Elves are fierce inter-planar rivals of the Drow and see them as tragic elven cousins. Light Elves prefer daylight instead of darkness the Drow do. Generally they live in cities high up on the tops of mountains made out of crystal and magical gems. However, this tendency has given rise to a general animosity between them and the Dwarves that would tend to live beneath the Luminow. There hasn't been any record of a war between the two races, but that doesn't stop both races from disliking each other.

Physical Description

Generally the Luminow have bright blue eyes, white skin, and golden hair. But there are less common physical features present among their species too. Those are as follows:

Eye Colors

Percentages refer to commonality.

  • Cobalt Blue (30%)
  • White (25%)
  • Hot-Pink (10%)
  • Violet (10%)
  • Lime Green (10%)
  • Magenta (5%)
  • Silver (3%)
  • Gold (2%)

Skin Colors

Percentages refer to commonality.

  • White (60%)
  • Off-White (20%)
  • Silver (10%)
  • Gold (7%)
  • Bronze (2%)
  • Platinum (1%)

Hair Colors

Percentages refer to commonality

  • Gold (40%)
  • Silver (30%)
  • Bronze (20%)
  • Platinum (10%)

Height

Percentages refer to commonality.

  • 5 feet +2d6 inches.(60%)
  • 6 feet +1d4 inches.(30%)
  • 6 feet +2d4 inches.(10%)

Relations

  • Drow: Rivals
  • Dwarves: Reluctant neighbors
  • Humans: Supportive and friendly
  • Halflings: Fascinated
  • Gnomes: Ancient friends
  • Half-Elves: Friendly
  • Half-Orcs: Suspicious
  • Elves: Seen as bretheren

Alignment

Usually neutral good or chaotic good alignment.

Lands

Cities set on the peaks of mountains made of magical crystals and gems and enchanted to be hard to find during the nighttime if not impossible.

Religion

Almost all Luminow worship Corellon Larethian or Pelor.

Language

The Luminow start with both common and elven but have the option to learn four other bonus languages as well.

Proficiencies

  • Martial Weapon Proficiency: Scimitar
  • Martial Weapon Proficiency: Glaive
  • Martial Weapon Proficiency: Composite Longbow

Skill Bonuses

Racial Traits

  • +2 Dexterity, +2 Intelligence, +2 Charisma, 2 Constitution
  • Humanoid, Elf
  • Medium
  • Luminow base land speed is 30 feet
  • Immunity to spells or powers that cause Blindness (Su).
  • Immunity to spells or powers that cause Sleep (Su).
  • Spell Resistance (Su): 11 + class levels.
  • One of the following: +2 to all Saving Throws, +4 to Fortitude, +4 to Will, +4 Reflex
  • Superior Low-Light Vision x5 (Ex): Can see five times as far in dim light, and light source range is multiplied by five.
  • Light: Once per day Caster level equals the Lumonow's class levels. The save DC is Charisma based.
  • Color-Spray: Once per day Caster level equals the Luminow's class levels. The save DC is Charisma based.
  • Glitterdust: Once per day Caster level equals the Luminow's class levels. The save DC is Charisma based.
  • Automatic Languages: Common, Elven.
  • Bonus Languages: Celestial, Draconic, Sylvan.
  • Favored Class: Wizard or Sorcerer.
  • Level Adjustment: +2

Vital Statistics

Table: Luminow Random Starting Ages
AdulthoodSimpleModerateComplex
110 years+4d6+6d6+10d6
Table: Aging Effects
Middle Age1Old2Venerable3Maximum Age
175 years263 years350 years+4d% years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

Back to Main Page 3.5e Homebrew Races

gollark: They aren't in 3D space.
gollark: That's fair, I suppose. You can always directly feed the raw bytes into your nervous system.
gollark: So stuff with the same saturation and lightness actually has the same saturation and lightness.
gollark: Unlike HSL.
gollark: It uses highly complex transforms to map a cylinder onto colorspace™ in a perceptually uniform way.
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