Elf-Orc, Noble (3.5e Race)

This page was marked as abandoned on 10:40, 30 January 2021 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

This page is incomplete and/or lacking flavor. Reason: Missing LA, ELC, and vitals.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Noble Elf-Orcs

Personality

The Noble Elf-Orc is a race created by magic when a powerful Elvish wizard took pity on the way he observed Orcs living. This race was created as an attempt to give the Orcs leaders that could further the advancement of Orc civilization and culture, with the hope that they will one day be free from their savage ways. A typical Noble Elf-Orc is a natural-born leader, the entire race was designed to integrate seamlessly into Orc society. Noble Elf-Orcs have a slight edge of savagery to them, but it is not nearly as prevalent in their personality as that of their Orc brethren. They are made to be the primitive artists, scientists, and innovators of Orc society, or at least attempt to be. However, many Noble Elf-Orcs shun their Orcish brethren and at times have been known to form communities of their own.

Physical Description

Because the Noble Elf-Orc race was created to serve a specific purpose, they are not a true biological hybrid of elves and orcs. They simply have features made to resemble both races. They resemble orcs enough to make the typical orc believe that they are orcs, but a more intelligent creature would likely notice some distinct differences. The typical male Noble Elf-Orc stands around 5 3/4 and 6 3/4 feet tall, weighing around 150-190 pounds. Females generally stand at 5-5 1/2 and weigh around 110-150 pounds. They are not as heavily built as Orcs due to their elven features. Their skin has the same qualities of that of an orc, with grayish-green pigmentation, while their frame is similar to that of an elf, except taller. They generally have angular Elvish facial features combined with the Orcish prominent teeth and jawline. Unlike orcs, their body hair is no more prominent than that of an elf. Noble Elf-Orcs reach maturity at age 16 and can live to around 125 years old.

Relations

Noble Elf-Orcs tend to get along well with other races, but because their primary purpose is to serve the Orc community, they tend to not have much relation with other races and are often mistaken for half-orcs.

Alignment

Generally chaotic good.

Lands

Noble Elf-Orcs tend to be most comfortable living in warmer climates. With no true land to call their own, they tend to live in areas dominated by the savage humanoids, as many of them never realize that they are not actually orcs.

Religion

Noble Elf-Orcs have a difficult relationship with the gods Orcs tend to worship, as their purpose is to civilize the orcs which directly contrasts with Orcish gods' destructive tendencies.

Languages

Common, Orcish.

Names

Noble Elf-Orcs are usually thought by orcs to be simply members of their race that are born different, so they generally acquire names in the way that most orcs do.

Racial Traits

  • +2 Charisma, +2 Dexterity, +2 Constitution: Noble Elf-Orcs were created to be excellent leaders, steady-handed craftsmen of technology and art, and sturdy and healthy enough to live with the violent tendencies of Orcs and the frequent diseases that are contracted when living as a savage would.
  • Humanoid (Orc Elf):
  • Medium: As Medium creatures, noble elf-orcs have no special bonuses or penalties due to their size.
  • A Noble Elf-Orc's base land speed is 40 feet.
  • Savage Strength: A Noble Elf-Orc may, in some circumstances, need to perform a feat of incredible strength to prove his worth in Orc society. As such, they have been gifted by their creator with the ability to gain extreme strength for a short period of time while sacrificing their mental clarity. Once per level per day,a Noble Elf-Orc can temporarily drain any his Intelligence, Wisdom, and Charisma, or any combination of those three, of each stat, to add to his Strength score. Each ability score drained may not fall lower than three. Upon doing this, the Noble Elf-Orc's grows to 130% it's normal size. This lasts 2d6 rounds or 1d4+Con modifier minutes in the case of non-combat scenatios. After this predetermined duration is up, the noble elf-orc must make a Fortitude save of his augmented strength score. If he succeeds, he reverts back to normal. If he fails, he reverts back to normal, takes 1d6 damage, and becomes fatigued for 1d4 rounds.
  • Darkvision up to 60 feet.
  • +2 racial bonus on Diplomacy, Hide, Intimidate, and Survival checks.
  • Immunity to sleep spells and similar effects, and a +2 racial bonus on saving throws against enchantments or effects.
  • Elven Blood: For all effects related to race, a noble elf-orc is considered an elf. Noble elf-orcs for example are just as vulnerable to special effects that affect elves as their ancestors are, and they can use magic items that are usable only by elves.
  • Orcish blood: For all effects related to race, a noble elf-orc is considered an orc. Noble elf-orcs, for example, are just as vulnerable to special effects that affect orcs as their orc ancestors are, and they can use magic items that are only usable by orcs.
  • Automatic Languages:Common, Orcish. Bonus Languages: .
  • Favored Class: None.
  • Level Adjustment:

Vital Statistics

Table: Noble Elf-Orc Random Starting Ages
AdulthoodSimpleModerateComplex
years+++
Table: Noble ELf Orc Aging Effects
Middle Age1Old2Venerable3Maximum Age
yearsyearsyears+ years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Noble ELf Orc Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male' "+lb.× () lb.
Female' "+lb.× () lb.



Back to Main Page 3.5e Homebrew Races [[Category:LA<!-#->]] [[Category:ECL<!-#->]]

gollark: Shipping container homes seem cool, although there may be horrible practical issues I'm not seeing.
gollark: The encoding is slightly horrible due to what seems like casefolding by resolvers and/or discord.
gollark: Discord appears to resolve any links you send, which is to be expected given embeds I suppose, so you can have lots of fun with this.
gollark: I made a DNS query to IRC bridge which sends to a channel which is also bridged to Discord.
gollark: I have made "progress" with my "thing", and it only took... I think several months? I'm very easily distracted and prone to rewriting things when I get annoyed with a language.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.