Dunkleosteus (3.5e Creature)

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Dunkleosteus

Dunkleosteus

CR 10

N Huge (aquatic)
Init/Senses +1/Listen +12, Spot +13
AC 25, touch 9, flat-footed 24
hp 173 (20d8+83 HD)
Fort/Ref/Will +15/+13/+13
Speed 40 ft (8 squares)
Melee Bite +21 melee (2d8+10/x3 or Powerful Charge 2d8+10/x3 plus 2d6)
Base Atk/Grp +15/+30
Abilities Str 24, Dex 13, Con 17, Int 1, Wis 12, Cha 10
SQ Keen scent
Feats Improved Natural Attack (bite) Weapon Focus (bite) Powerful Charge, Improved Sunder, Power Attack, Toughness, Improved Toughness
Skills Listen +12, Spot +13, Swim +15
Advancement
Possessions none

Strategies and Tactics

The standard tactic of a Dunkleosteus surprise a potential target with a swift charge from below similar to a shark with the intent of using its bite to scissor its target in half and then flee with the mouthful of food. Dunkleosteus only attack when hungry or defending territory.

Sample Encounters

Solitary

Ecology

Environment: Warm aquatic Typical Physical Characteristics: Large predatory fish whose head is covered in hard bony armor and has a mouth full of razer-sharp plates that it uses as teeth Alignment: Always neutral

Lore

none

Society

none

Sample Lair

shallow seas usually in open water

Typical Treasure

none

Advanced Creatures

Advancement: 21-40 (Huge)


Back to Main Page 3.5e Homebrew Creatures CR 10

gollark: And?
gollark: Memetics.
gollark: I live in [REDACTED], United Kingdom, and have basically no fear whatsoever of physical danger, partly since I don't actually go outside.
gollark: Her?
gollark: I'm getting *so* much dubiously useful work done right now what with the lockdown here.
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