Dual Wielding Master (5e Subclass)

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Dual Wielding Master

Fighter Subclass

As implied by the name Dual Wielding Masters are those who have trained with 2 blades. They have maximized the effects of two-weapon fighting, and are no longer constrained by making only 1 additional attack per round. They have dedicated their lives to their blades.

Prerequisites

To choose the Dual Wielding Master Subclass, you must meet the following conditions

You must know the 'Two-weapon Fighting' fighting style.

You must have a Dexterity Score of 15 or higher.

Bonus Attack

At 3rd level, when you choose this subclass, you gain the following features

Whenever you use your bonus action to make an additional attack, you may choose not to use consume your bonus action. You may do this once per round.

At 10th level it becomes twice per round, and at 18th level it becomes 3 times per round.

Dexterous

At 7th level, as a result of your training, you become more nimble.

You now have a +1 bonus modifier to all dexterity checks. This includes initiative and dexterity saving throws.

At 10th level, the modifier becomes +2, and at 15th level, it becomes +3.

Rapid Attack

You have become quick with your attacks. At 15th level, you gain the following options

You may hit all creatures within 5ft of you with a single attack, once per round.

When you dash forward in a straight line for more than 10ft, you may stick out your weapon, and hit all creatures on one side of you with a single attack (once per round).

Relentless Onslaught

At 18th level, you have reached your peak. You gain the following feature

Whenever a creature within 15ft of you moves or attacks, you may use your reaction to move up to half your speed and/or make 1 weapon attack against them.



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