Dragon Magazine 54
Contents
- Special Attraction
- Cavern Quest - Special competition module for AD&D adventuring
- Other Features
- Down-to-earth divinity - creating a playable pantheon
- Ruins: Rotted & risky but rewarding
- Includes random roll table for determining buildign types.
- These are the breaks - Damaged weapons
- The winners! - Trophy takers at Gen Con XIV
- Thieves Guild: Designers' notes
- "Abomination" - Spooky fiction
- Cash & carry for cowboys - Boot Hill prices
- Regular offerings
- Out on a Limb - Letters from readers
- Larger Than Life - The Rigeteous Robbers
- Sage Advice
- Giants In the Earth
- Dragon's Bestiary: Boggart, Stroan, Incubus
- Dragons' Augury: Thieves Guild products, Barbarian Prince
- Convention calendar
- Minarian Legends - The History of Rombune
- Simulation Corner - Practicing Game Design III: Rules of realism
- Bazarr of the Bizarre - Feather Tokens (Bridge, Chest, Crown, Flame, Sword, Wing, Arbor, Eye, Finger, Key, Jug, Bind, Spoon, Stone), The Skull Mace, Mace of Pain, Bottle of Undead
- The Electric Eye
- Dragon Mirth
gollark: You'll be able to run your own and have it peer with other skynet installations.
gollark: On my longterm TODO list is distributed skynet, so it won't rely on one server.
gollark: Praise Skynet!
gollark: I mean, 500KST/website, critically.
gollark: Krist names would be an awful system to use.
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