Draconic Knight (3.5e Class)

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Draconic Knight

Powerful warriors that carry within them the might of dragons. All follow a self created and self enforced code of conduct.

Making a Draconic Knight

Abilities: Strength is the most important and Wisdom is your spellcasting modifier.

Races: Any Humanoid race.

Alignment: Rarely do they stray from the lawful alignment.

Starting Gold: 4d12x10.

Starting Age: "As Rogue".

Table: The Draconic Knight

Hit Die: d12

Level Base
Attack Bonus
Saving Throws Special Spells per Day
FortRefWill 01st2nd3rd4th5th6th7th8th9th
1st+1+0+0+1 Draconic Growth 53
2nd+2+1+0+2 Dragon Scales 64
3rd+3+1+0+2 65
4th+4+2+0+3 663
5th+5+2+1+3 Breath Weapon 1/day 664
6th+6/+1+3+1+4 Dragons Breath 6653
7th+7/+2+3+2+4 6664
8th+8/+3+4+2+5 Frightful Presence 66653
9th+9/+3+4+3+5 Dragon's Rage 66664
10th+10/+5+5+3+6 Draconic Force 666653
11th+11/+6/+1+5+4+6 666664
12th+12/+7/+2+6+4+7 Elder Dragon Scales 6666653
13th+13/+8/+3+6+5+7 Sense Dragons 1/Day 6666664
14th+14/+9/+4+7+5+8 Wings 66666653
15th+15/+10/+5+7+6+8 Breath Weapon 2/Day 66666664
16th+16/+11/+6/+1+8+6+9 Elder Dragons Breath 666666653
17th+17/+12/+7/+2+8+7+9 666666664
18th+18/+13/+8/+3+9+7+10 6666666653
19th+19/+14/+9/+4+9+8+10 Dragon's Fury 6666666664
20th+20/+15/+10/+5+10+8+11 Draconic Power 6666666666

Class Skills (6 + Int modifier per level, ×4 at 1st level)
Climb (Str), Concentration (Con), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Knowledge (Arcana) (Int), Knowledge (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Survival (Wis), Swim (Str).

Class Features

All of the following are class features of the Draconic Knight.

Weapon and Armor Proficiency: A Draconic Knight is proficient with all simple and martial weapons, light and medium armors.

"Draconic Knight" choose their spells from the Sorcerer Spells List.


Table: Draconic Knight Spells Known
LevelSpells Known
01st2nd3rd4th5th6th7th8th9th
1st42
2nd52
3rd53
4th631
5th642
6th7421
7th7532
8th85321
9th85432
10th954321
11th955432
12th9554321
13th9554432
14th95544321
15th95544432
16th955444321
17th955444332
18th9554443321
19th9554443332
20th9554443333


Increase Size (Ex): Character can increase size by 1 at will (lasts until they choose to return to normal).

Dragon Scales (Ex): Gain +5 Natural Armor

Breath Weapon (Su): You can now use the Breath Weapon of your chosen dragon type 1 per day. this inreases to twice a day at level 15.

Dragons Breath (Su): Add 1 extra die to your breath weapon.

Frightful Presence (Ex): Gain the feat "Frightful Presence".

Dragon's Rage (Su):When your character becomes angry they attack the one that angered them. While in this state they cannot use any of there spells or spell-like abilities (if any). This lasts for 10 rounds.

Draconic Force (Ex): Add 2x your Strength modifier to BAB and all damage

Elder Dragon Scales (Ex): Gain +10 Natural Armor. This replaces "Dragon Scales".

Sense Dragons (Ps): 1/Day you can sense to see if there are any dragons within 1000ft of your location.

Wings (Ex): The dragon power within you has developed enough for you to grow you own pair of wings. It takes one week to grow. Afterwards they fold up for concealment. Fly speed 40ft. If your race already has wings increase fly speed by 10ft.

Elder Dragons Breath (Su): Add 2 extra die to your Breath Attack. This replaces "Dragons Breath".

Dragon's Fury (Su): Choose a dragon type (cannot be changed). When your character is angry they change into a hybrid dragon form and attack the one that angered. While in this state you can not use spells or spell-like abilities (if any). This lasts for 2 minutes.

Draconic Power (Ex): Add 3x your Strength modifier to your BAB and all damage. This replaces "Draconic Force".

Epic Draconic Knight

Table: The Epic Draconic Knight

Hit Die: d12

LevelSpecial
21st+1 Attack
22nd+1 Attack | Wyrm Scales
23rd+2 Attack | Identify Dragon 2/Day
24th+2 Attack
25th+3 Attack | Breath Weapon 3/Day
26th+3 Attack | Wyrm Breath
27th+4 Attack
28th+4 Attack
29th+5 Attack | Dragon's Wrath
30th+5 Attack | Draconic Might

6 + Int modifier skill points per level.

Wyrm Scales (Ex): Gain +15 Natural Armor. This replaces "Elder Dragon Scales".

Identify Dragon (Ps): When you use "Sense Dragon" you can attempt to identify the type of dragon. Will Save to resist (DC 10 + character level). "Sense Dragon" increases to 2/Day.

Wyrm Breath (Su): Add 3 die to your Breath Weapon. This replaces "Elder Dragon Breath".

Dragon's Wrath (Su): When your character becomes angry they change into a dragon form. While in this state they attack everyone around them, and lose the ability to use spells and spell-like abilities (if any). This state lasts for 5 minutes.

Draconic Might (Ex): Add 4x your Strength modifier to BAB and all damage. This replaces "Draconic Power".

Playing a Draconic Knight

Religion: Most tend to worships dragon gods or none. They can and will follow other gods if they see fit.

Other Classes: They are short tempered and tend to be more arrogant than others.

Combat: Tank and DPS.

"Draconic Knight" in the World

I will defeat anything that prevents me from accomplishing my goals.
—Rhaegos, Half-Dragon Draconic Knight

Daily Life: Looks for their next quests or a worthy opponent.

Organizations: They Join guilds for adventure and glory.

NPC Reactions: People who know of their heritage tend to fear them simply for the fact that they gain their power from dragons blood.

Draconic Knight Lore

Characters with ranks in Knowledge (local) can research "Draconic Knight" to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Knowledge (local)
DCResult
5Very powerful fighters using magic and close combat.
10If they see fit they worship a dragon god.
15Many of them are half-dragons or other types of humanoid dragons.
20One Must drink the blood of a dragon to gain this power.

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