Draconic Blood Blessed (5e Feat)
Draconic Blood Blessed
Prerequisites: The ability to cast at least one spell.
Your blood has been blessed with draconic energies! You have gained new power and developed new ways of using your magic, and as such gain the following benefits:
- When you gain the Draconic Blood Blessed feat you must choose your draconic bloodline. This will determine certain features of your Draconic Blood Blessed abilities. (Roll a d10 on the table below if you can't decide).
d10 Draconic Bloodline Elemental Affinity 1 Black Acid 2 Blue Lightning 3 Brass Fire 4 Bronze Lightning 5 Copper Acid 6 Gold Fire 7 Green Poison 8 Red Fire 9 Silver Cold 10 White Cold
- Draconic Energy: You gain two draconic points that also act as sorcery points if you have that feature. The draconic points come back after a short rest.
- You also gain two draconic magics, these magics can be used with the draconic points or with sorcery points. The draconic magics you can choose from are listed below:
- Draconic Fury
- Cost: 2 points
- Unleash your inner draconic powers and show your foes your might! When you use this draconic magic your melee attacks Gain 1d6 + your spell casting modifier for your damage for the next two rounds of combat. The damage type is based on your draconic ancestry. This costs a bonus action to cast.
- Draconic Knowledge
- Cost: 1 point
- Unleash your inner draconic powers and show your foes your brilliance! When you use this draconic magic you gain advantage on two ability checks of your choice within the next ten minutes. This costs an action to cast.
- Draconic Scales
- Cost: 2 points
- Unleash your inner draconic powers and show your foes your hardiness! When you use this draconic magic You gain a +2 to your AC and you gain resistance to your draconic ancestry element for the next two rounds of combat. You can cast this using four points to extend the time to four rounds of combat. This costs a bonus action to cast.
- Draconic Magic Empowerment
- Cost: 2 points
- Unleash your inner draconic powers and show your foes your power! When you use this draconic magic you gain a +2 to either your magic spell attack bonus or to your spell save DC which lasts for two rounds of combat. This costs a bonus action to cast.
- Draconic Focus
- Cost: 1 point
- Unleash your inner draconic powers and show your foes your focus! When you use this draconic magic You gain advantage on the next two attacks you make within the next four turns of combat. This costs an action to cast.
- Draconic Movement
- Cost: 2 point
- Unleash your inner draconic powers and show your foes your Speed! When you use this draconic magic You gain a +10 to movement and you can take the dash action as a bonus action for the next three turns of combat. This costs a bonus action to cast.
- Draconic Charm
- Cost: 1 point
- Unleash your inner draconic powers and show your foes your Charm! When you use this draconic magic You gain a +5 to all Charisma checks and saves for the next Three minutes. This costs an action to cast.
- Draconic Fear
- Cost: 1 point
- Unleash your inner draconic powers and show your foes your draconic aura! When you use this draconic magic You gain a +5 to all Intimidation checks and any attacks against you made by a creature of medium or smaller have disadvantage for the next 3 turns of combat. This costs a action to cast.
Back to Main Page → 5e Homebrew → Feats
gollark: t!weather mars
gollark: t!weather antarctica
gollark: For what drægon?
gollark: Don't stake significant amounts of money on competitive sphere-into-cuboid-kicking.
gollark: ^
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.