Divine Weapon (4e Paragon Path)

Divine Weapon

I banish you, devil, in the name of the platinum dragon Bahamut!
—Fados, Paladin Half-Elf

Prerequisite: Paladin

The Divine Weapon is the symbol of true faith, a paladin fighting in the name of his deity powerfully to be recognized as the ideal server of his patron. Whether it's to keep the rule of order in the name of Bahamut, or to banish Orcus and his believers in the name of the Raven Queen, you do as your patron says.

Divine Weapon Path Features

Radiant Striker (11th Level): When you use an attack power with the radiant keyword, each enemy adjacent to the target takes radiant damage equal to one half your charisma modifier.
Faithful Action (11th Level): When you spend an action point to do an extra action, each ally adjacent to you gets a +2 bonus to attack rolls until the end of your next turn.
Painful Challenger (16th Level): Each target under effect of your Divine Challenge gains vulnerability radiant 5.

Faithful Smite Divine Weapon 4e Power Type::Attack 11
You strike your enemy as your patron deity gives your weapon extreme divine powers
4e Power Usage::Encounter  Divine, Radiant, Weapon
4e Power Action Type::Standard Action Melee weapon
Target: One creature
Attack: Strength Vs. AC
Hit: 3[W] + Strength modifier radiant damage, and the target is dazed until the end of your next turn.
Special: If you worship an evil or chaotic evil deity, switch the Radiant keyword with Necrotic and the damage from Radiant to Necrotic.

Divine Gift Divine Weapon 4e Power Type::Utility 12
Your patron deity gives you and your allies a healing gift
4e Power Usage::Daily  Divine, Healing
4e Power Action Type::Standard Action Close burst 3
Target: You and each ally in burst
Effect: The target regains hit points equal to your healing surge value.

Faithful Knock Divine Weapon 4e Power Type::Attack 20
You call your deity to cause your enemies to fall off their feet
4e Power Usage::Daily  Divine, Radiant, Implement
4e Power Action Type::Standard Action Area burst 3 within 10
Target: Each enemy in burst
Attack: Charisma Vs. Will
Hit: 3d8 + Charisma modifier radiant damage.
Miss: Half damage.
Effect: The target is knocked prone.
Special: If you worship an evil or chaotic evil deity, switch the Radiant keyword with Necrotic and the damage from Radiant to Necrotic.



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