Divine Tolerance (4e Feat)

Divine Tolerance [Racial]

You can now take healing effects with a more regular effect
Prerequisite: Old Blood, Intelligence 13, ever dead flesh racial trait
Benefit: When you are healed by a healing keyword power you may choose to take half of the hit points as temporary and half of them as normal hit points. If the number of hit points gained is uneven you round down for normal hit points and round up for temporary hit points.
Normal: All of the hit points you would gain are converted into temporary hit points.



gollark: Just convolutional neural networks.
gollark: I randomly alternate between pessimism and optimism about the future depending on the set of blog posts I most recently read.
gollark: Anyway, you can at least remove any simple genetic diseases without *that* many complaints.
gollark: I guess defining is hard.
gollark: It seems like you should want good results, for some sane definition of good.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.