Divine Spell (3.5e Feat)

Divine Spell [Divine]

3e Summary::You can channel energy to replicate your prepared spells.
Prerequisite: Ability to turn or rebuke undead
Benefit: By giving up on of your turn/rebuke undead spells for the day, you may cast a prepared spell without losing it (you can cast it once by giving up a turning, then cast it normally later). You may only use this once per spell, but if you prepared the same spell twice, you may replicate it twice.
Special: A cleric can use the ability to channel a spell into a cure or harm spell with this (a cleric can give up a replicated spell for a cure or harm spell).

Back to Main Page 3.5e Homebrew Character Options Feats Divine Feats

gollark: Having some specific mental thing preventing you from wearing a mask is probably very rare compared to, say, just having... severe asthma?
gollark: I think you missed the context.
gollark: I don't know, governments seem to vaguely manage for other stuff mostly.
gollark: Well, we have "computers" now which can "store" information.
gollark: Them being useful temporarily?
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