Divine Spell (3.5e Feat)

Divine Spell [Divine]

3e Summary::You can channel energy to replicate your prepared spells.
Prerequisite: Ability to turn or rebuke undead
Benefit: By giving up on of your turn/rebuke undead spells for the day, you may cast a prepared spell without losing it (you can cast it once by giving up a turning, then cast it normally later). You may only use this once per spell, but if you prepared the same spell twice, you may replicate it twice.
Special: A cleric can use the ability to channel a spell into a cure or harm spell with this (a cleric can give up a replicated spell for a cure or harm spell).

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