Divine Protection (5e Feat)
Divine Protection
Prerequisites: At least 1 level in either Cleric or Paladin
Your deity grants your protection given your continue to serve.
Whenever a creature is dealt radiant damage by you, you gain temporary hit points equal to your spellcasting modifier. You lose all (temporary) hit points gained this way at the start of your next turn.
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gollark: So just do getaddrinfo or whatever?
gollark: Also, it's just connect and read and write, isn't it?
gollark: That's horrifying.
gollark: I imagine HashLife works for 3D, roughly.
gollark: Sad.
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