Dissolution (3.5e Power)
A thin, green ray springs from your pointing finger. You must make a successful ranged touch attack to hit. Any creature struck by the ray takes 34d6 points of damage. Any creature reduced to 0 or fewer hit points by this power is entirely disintegrated, leaving behind only a trace of fine dust. A disintegrated creature’s equipment is unaffected.
Psychokinesis | |
Level: | Psion/Wilder 9 |
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Display: | Auditory, material, and visual |
Manifesting Time: | 1 standard action |
Range: | Long (400 ft. + 40 ft./level) |
Effect: | Ray |
Duration: | Instantaneous |
Saving Throw: | Fortitude partial (object) |
Power Resistance: | Yes |
Power Points: | 17 |
When used against an object, the ray simply disintegrates as much as one 50-foot cube of nonliving matter. Thus, the power disintegrates only part of any very large object or structure targeted. The ray affects even objects constructed entirely of force, but not psionic effects such as a null psionics field.
A creature or object that makes a successful Fortitude save is partially affected, taking only 8d6 points of damage. If this damage reduces the creature or object to 0 or fewer hit points, it is entirely disintegrated.
Only the first creature or object struck can be affected; that is, the ray affects only one target per manifestation.
Augment
1. For each additional power point you spend on this augment, the damage this power deals to a subject that fails its saving throw increases by 2d6 points and the damage dealt to a subject that makes its saving throw increases by 1d6 points.
2. For each additional power point you spend on this augment, the size of the each dimension of the cube of nonliving matter you can disintegrate increases by 10 feet.
In addition, for every 2 additional power points you spend on any of these effects, this power’s save DC increases by 1.
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