Dire Human (D20 Modern Race)

Dire Humans

Personality

The Dire Men skulk around corners suspiciously in large groups. They are playfull and aggressive. Dire Humans are affectionate to their own and neglectfull and afraid of everyone else. They like hitting strangers to figure out who they are. Usually they dress like the humans they eat.

Physical Description

Look like verty hairy humans with shorter foreheads and thick forward leaning necks. Their arms are slightly oversized and their backs bend forward. Their eyes are red. Their hands and feet have claws and they have small hornes and spikes all over their bodies.


Relations

Dire Humans usually live in human cities or suburbs, pretending to be homeless humans, criminals or human hillbillies. Dire Humans both eat and trade with humans. They trade on the black market and robb or act as gangsters. Dire Humans hates and fear all other animals and creatures than dire human and Human. They are less afraid of humans than of other races and other sentient races are seen as even more suitable to kill and eat than humans.


Alignment

Dire Humans are usually and probably lawfull but can have any alignment. Dire Humans lives in small groups with absolute rules and traditions but they hate and fear all other groups.


Lands

Sewers, Slums, Remote Isles, Old Villages, Third World Warzones, caves, subterra and forests.

Religion

Dire Humans may absorb religions from humans or any other race. They also have preserved their own animistic religions from the stone age.

Language

Dire Humans have distorted dialects of any Human Languages.

Names

Human names.

Racial Traits

  • -2 Intelligence,: Monkey See Monkey do!, Skill points instead of Intelligence.
  • Humanoid: Near Human.
  • Medium humanoid: +/- 0
  • Dire Human base land speed is 30:
  • Extra Skillpoints : 8 extra skill points first level and 4 extra skill points per level.
  • 2+ Spot
  • Always cross class skill:Knowledge
  • class skill: Climb
  • class skill: Swim
  • class skill: Listen
  • class skill: Search
  • class skill: Intimidation
  • Simple Weapons Proficiency
  • Simple Personal Firearms Proficiency
  • Cannibalize: Eating a human restores 1d4 hit points.
  • Claws
  • Teeth
  • Dark Vision
  • Feat Athletic
  • Hit Die:always 1d8
  • Automatic Languages: Human and Dire HumanBonus Languages: Any.
  • Favored Class: Strong Hero.
  • Level Adjustment: 0

Vital Statistics

Table: Dire Human Random Starting Ages
AdulthoodSimpleModerateComplex
12 years+1d4+1d6+2d6
Table: Dire Human Aging Effects
Middle Age1Old2Venerable3Maximum Age
25 years31 years45 years+2d10 years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Dire Human Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male4’ 10”+2d10120 lb.× (2d4) lb.
Female4’ 5”+2d1085 lb.× (2d4) lb.



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