Dire Fly (4e Creature)
Dire Fly
Some species of blowfly are particularly large and vicious.
Dire flies are shiny with metallic colouring, often with blue, green, or black thoraces and abdomens. Bristle-like spikes protrude from their body, and they have large compound eyes.
Lore
Nature DC 10: Dire flies are attracted to the nectar of unnaturally large flowering plants, the dung or refuse of gigantic creatures, or large city garbage dumps or sewers.
Nature DC 14: They lay their eggs in the carrion or dung of gigantic creatures. These hatch into swarms of maggots, each about 1 foot long. They eat rotting flesh, so fresh battlefields also attract them, where they can feed on multiple humanoid corpses. Some Dire flies eat by regurgitating their stomach fluids onto their meal, which liquefies it for them to drink. Others have slicing mouths use for drinking a host's blood.
Nature DC 21: The presence of dire flies could hint at the presence of a large natural beast such as a bulette, or large unclean humanoids such as hill giants.
Encounters
- Encounter Examples
Level 4 Encounter (XP 875)
In the sewers of a large city, surrounded by rotting garbage.
- 3 Dire Flies (level 4 skirmisher)
- 1 Dire Maggot Swarm (level 4 brute)
- 1 Green Slime (level 4 lurker) [Monster Vault p. 221]
Dire Fly
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Dire flies are aggressive but unintelligent. They will attack whatever living creature is nearest, preferring unarmoured beasts and humanoids. They will fly away if bloodied. |
Dire Maggot Swarm
Dire Fly Filth Fever Level 4 Disease | ||||||||||
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Filth fever causes the victim's wounds to fester and rot, and its skin to erupt in small but painful boils. | ||||||||||
Stage 0: The target recovers from the disease. | ||||||||||
Stage 1: While affected by stage 1, the target loses 1 healing surge. | ||||||||||
Stage 2: While affected by stage 2, the target loses 1 healing surge and takes a –2 penalty to AC, Fortitude and Reflex. | ||||||||||
Stage 3: While affected by stage 3, the target loses all healing surges and cannot regain hit points. The target also takes a -2 penalty to AC, Fortitude, and Reflex. | ||||||||||
Check: At the end of each extended rest, the target makes an Endurance check if it is at stage 1 or 2. |
Dire Horse Fly
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Dire horse flies remain hidden in detritus. Once a PC becomes bloodied through fighting other creatures, they will all emerge and attempt to grab that character with blood-drawing bite. |
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