Dirches (3.5e Race)

Dirches

He looks like a horned elf to me...
—Barkeeper, Speaking of a dirch

Personality

Normally sweet and gentle, but openly violent and undermining towards those who declare themselves enemies.

Physical Description

Their height averages around 5 feet for males, but females are generally more towards 6 feet. Males usually weigh about 200 pounds, while females tend more toward 250. Their skin is a pale-tan yet in bright light shimmers a slight red, betraying their demonic heritage. Eye color varies between a dark yellow to a rich brown. Two horns protrude backwards from their heads just behind their slightly pointed ears.

Relations

Dirches have an ancient grudge upon all things elven, but will not hold it against any elf in particular, they get along well with dwarves however are generally considered fragile by unfriendly dwarves. They admire tieflings for their similar demonic heritage (particularly good tieflings), but are uncomfortable with humans due to the human habit of stereotyping.

Alignment

Dirches tend toward Chaotic Good, but occasionally there are evil dirches.

Lands

Generally underground, but since they are an offshoot of elves, they can be found anywhere there are elves.

Religion

Dirches don't tend towards a single religion, in fact most lack religion all together.

Language

Dirches speak their own language and generally Common.

Names

Dirches are given two names; one at birth and one upon slaying something for the good of their race (this usually has something to do with what they killed).

Racial Traits

  • +4 Strength, 4 Constitution, +4 Intelligence, +4 Charisma: Dirches are strong and persuasive but generally fragile.
  • Humanoid (Demonic): They physically resemble elves but are far more akin to demons.
  • Medium: Dirches gain no bounuses or penalties due to their size.
  • Dirch base land speed is 40 feet: flight 50 feet
  • Long Flight (Su): Can fly for 2 hours before becoming fatigued.
  • Mind Throw: 2/day same as telekinetic thrust. Manifester level is class level +5 . The save DC is intelligence-based.
  • Automatic Languages: Dirch, Common. Bonus Languages: Aquan, Draconic, Elven,and Sylvan.
  • Favored Class: Rogue (Beguiler if avalible).
  • Level Adjustment: +3

Vital Statistics

Table: Dirch Random Starting Ages
AdulthoodSimpleModerateComplex
15 years+ 1d6+2d6+3d6
Table: Dirch Aging Effects
Middle Age1Old2Venerable3Maximum Age
100 years200 years300 years+ 350 years
  1. At middle age, 1 to Str, and Dex, ; +1 to Int, Wis, and Cha.
  2. At old age, 3 to Str, and Dex,; +2 to Int, Wis, and Cha.
  3. At venerable age, 4 to Str, and Dex,; +3 to Int, Wis, and Cha.
Table: Dirch Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male5' 2"+2d4200 lb.× 1d10lb.
Female6' 2"+1d4-1200lb.×+2d20 +3d10lb.



Back to Main Page 3.5e Homebrew Races LA 3

gollark: I don't like the crystal growth chamber.
gollark: Nope, not adding that.
gollark: You mean AE2 stuff?
gollark: What's "advanced stuff ae2"?
gollark: I'll leave the committee to work on it.
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