Denizen of Valiancy (3.5e Race)

Denizens of Valiancy

There it was, on the other side of the lake, a form that seemed to be made entirely of light. Just the sight of it seemed to calm me where I stood.
—journal of Geth Harold, traveling writer.

Personality

A Denizen of Light is what would be called good in the eyes of most living beings. They will protect those who cannot do so for themselves in a heartbeat, and punish those who commit an evil act even faster. When it comes to civilization they are often found as guardsmen or members of church clergies, seeing as these position are most fitting for their particular behavior.

Physical Description

A Denizen of Valiancy would appear as a human if it weren't for the fact that their skin glows with a bright white light at all times. They are able to dim this light, but never to the point that it has vanished. A Denizen of Valiancy stands 6'1" tall on average and weighs anywhere from 120 to 200 lbs.

Relations

Denizens of Valiancy will get along with other beings incredibly well, unless of course the other being's race has been attacking or enslaving others, in which case, a Denizen can be very prejudiced.

Alignment

A Denizen of Valiancy is always good, no matter what.

Lands

A Denizen of Valiancy will always call the place that they sleep 'home', and as long as they keep coming back to that same location to sleep, they will have an emotional attachment to that place. They have no problem leaving that place behind though, but the more nights they spent there, the sadder they would be when they leave. Denizens of Valiancy originate on the Positive Energy Plane.

Religion

Denizens of Valiancy don't worship any particular god as an entire race.

Language

A Denizen of Valiancy will learn the languages that would allow them to help the most.

Names

Denizen of Valiancy names are given by the mother of the child unless the mother is unable to do so, in which case the father or closest relative will give the child a name. A Denizen will never lie about their name.

Racial Traits

  • 6 Constitution, +10 Intelligence, 6 Wisdom, +2 Charisma.
  • Outsider (Native)
  • Medium
  • Denizen of Valiancy base land speed is 30 ft.
  • A Denizen of Valiancy is Proficient with light martial weapons and light armor.
  • Darkvision out to 60 feet.
  • A Denizen of Valiancy is always good.
  • Due to a Denizen of Valiancy's glowing skin they receive a 1 to all hide checks unless every piece of skin is covered.
  • A Denizen of Valiancy's skin provides illumination out to 30 feet and shadowy illumination out to 60 feet at its brightest.
  • Calming: A Denizen of Valiancy is entitled to attempt a diplomacy check with a given being at any given time if the goal of talking is to try and talk the other being down and the Denizen knows the language of the being. Additionally, when rushing a diplomacy check, the Denizen only takes a 5 penalty to the check.
  • Automatic Languages: common. Bonus Languages: any.
  • Favored Class: Wizard.

Vital Statistics

Table: Denizen of Valiancy Random Starting Ages
AdulthoodSimpleModerateComplex
70 years+4d6+6d6+8d6
Table: Denizen of Valiancy Aging Effects
Middle Age1Old2Venerable3Maximum Age
150 years300 years450 years+2d% years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +2 to Int, Wis, and Cha.
Table: Denizen of Valiancy Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male6'+d4"110 lb.× (d4) lb.
Female6'+d4"90 lb.× (d4) lb.



Back to Main Page 3.5e Homebrew Races LA 0

gollark: <@356107472269869058>
gollark: 1. random mistreated boy turns out to be magic, goes to boarding school, kills professor with fire (insane headmaster explains it as his mother's love)2. boy talks to snakes, kills an endangered species, kills professor again3. boy helps fugitive who escaped from wizard prison, breaks out dangerous animal, meddles with the laws of time itself4. boy is entered in ridiculously dangered banned tournament allegedly against his will, unwillingly resurrects professor5. boy participates in secret rebel group or whatever, I forgot6. ???, potions, ???, unethically manipulates professor via probability fiddling maybe7. boy becomes fugitive, re-kills professor, dies, un-dies, etc.
gollark: The summarizing or the reading it?
gollark: I'm pretty sure it cannot be evited.
gollark: Anyway, I read Harry Potter a few times so I can probably summarize it to you.
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