Denizen of Order (3.5e Race)

Denizens of Order

A figure stood on the top of the hill, framed by the rising sun, taking in everything it saw. I would dare to say that it smiled at the serenity before it.
—journal of Geth Harold, traveling writer.

Personality

A Denizen of Order is the embodiment of Organization. They never miss a step, never loose track of even a scrap of material, and never think twice about stopping something that disrupts their calm. Denizens of Order can be either good or evil. Either way, they behave in generally the same way, just one aims itself more towards a dark calm, the other towards a complete calm. If a Denizen's world is forced to change (i.e. their home town burns down) they will take the blow harder than any other being who would be in that condition, often blocking out the world for a few months while their mind tries to grasp just what has happened to them.

Physical Description

A Denizen of Order looks exactly like a human would, except for the fact that they stand 6'7" tall on average and weigh anywhere from 200 to 250 lbs. Their skin is always flawless and granite colored, yet always shines in any light. Their eyes are pupiless and never become bloodshot, and any hair they may have is either white or grey and is always straight.

Relations

A Denizen of Order is always very calm and collected when conversing with a creature of another race, unless of course said creature is chaotic or uncontrollable in any way, in which case the Denizen's temper will run short.

Alignment

Denizens of Order are always lawful, no matter what.

Lands

A Denizen of Order most likely won't actually consider the plane that their race originated in (Arcadia) as their homeland, instead naming the location that they grew up in as their true homeland.

Religion

Denizens of Order don't have a set religion that the race follows, although any religion that a Denizen adopts, they will follow that religion with a devotion match only by few. They will never follow a chaotic god, no matter the circumstances.

Language

All Denizens of Order speak Common, and are capable of picking up a language in just a few weeks. It is also very hard for a Denizen to forget a language they have learned.

Names

Denizens of Order always name themselves, usually after the being that influenced them most as they grew up, making it so that it's possible for them to have any name, be it dwarven, elven, or even draconic.

Racial Traits

  • 4 Strength, 6 Dexterity, +10 Constitution, 6 Intelligence
  • Outsider (Native)
  • Medium
  • Denizens of Order base land speed is 30 ft.
  • A Denizen of Order is proficient with no weapons and with light armor and shields.
  • Darkvision out to 60 feet.
  • A Denizen of Order is always lawful.
  • Stability: A Denizen of Order gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
  • Automatic Languages: Common. Bonus Languages: Any. (note: a Denizen of Order can take twice its INT modifier in bonus languages at first level.)
  • Favored Class: Monk.

Vital Statistics

Table: Denizen of Order Random Starting Ages
AdulthoodSimpleModerateComplex
45 years+5d6+7d6+9d6
Table: Denizen of Order Aging Effects
Middle Age1Old2Venerable3Maximum Age
110 years260 years460 years+7d% years
  1. At middle age, 1 to Int, Dex, and Str; +1 to Cha, Wis, and Con.
  2. At old age, 2 to Int, Dex, and Str; +1 to Cha, Wis, and Con.
  3. At venerable age, 3 to Int, Dex, and Str; +1 to Cha, Wis, and Con.
Table: Denizen of Order Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male6' 7"+d4"220 lb.× (d10) lb.
Female6' 5"+d6"200 lb.× (d10) lb.



Back to Main Page 3.5e Homebrew Races LA 0

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