Defiler of Temples (3.5e Prestige Class)

Defiler of Temples

All of this stuff is sacred to Nerull, so we should desecrate it thoroughly. I'm going to need more beer.

The gods are jealous creatures and demand that their followers forsake the other gods. More over, they ask their most devoted followers to destroy the icons and worshipers of their peers. A Defiler of Temples is one who has taken up that cause and seeks to destroy the gods that oppose his own.

Becoming a Defiler of Temples

Entry Requirements
Skills: 9 ranks in Knowledge (Religion), 4 ranks in Knowledge (Dungeoneering)
Spellcasting: Must be able to cast Divine Spells
Special: Must have slain a divine caster following a god other than your own or a cleric dedicated to a philosophy you find abhorrent.
Table: The Defiler of Temples

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special Spellcasting
FortRefWill
1st+0+2+0+2 Find Traps, Avoid Divine Wrath +1 Spellcasting Level
2nd+1+3+0+3 Unreproachable Alignment, Divine Spell Resistance +1 Spellcasting Level
3rd+2+3+1+3 Desecrate +1 Spellcasting Level
4th+3+4+1+4 Stolen Power +1 Spellcasting Level
5th+3+4+1+4 Mindblank +1 Spellcasting Level

Class Skills (4 + Int modifier per level)
Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Swim (Str), and Use Magic Device (Cha).

Class Features

All of the following are class features of the Defiler of Temples.

Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained.

Find Traps (Sp): A Defiler of Temples can cast find traps as a spell-like ability with a caster level equal to his character level. This ability is usable at will.

Avoid Divine Wrath (Ex): Magical effects created by divine magic are unable to perceive a Defiler of Temples, so a contingent effect such as a glyph of warding will not activate in the Defiler of Temples' presence. A Defiler of Temples can still be affected by a divine spell which targets him or for which he is in the area of effect. Only divine contingent effects are incapable of acting upon him.

Unreproachable Alignment (Ex): All effects that have any effect dependent upon the alignment of a character affect a 2nd level Defiler of Temples as if he had or lacked whatever alignment would cause the least possible effect. So a blasphemy would not affect him as if he was Evil, while an order's wrath would not affect him as a Chaotic individual.

Divine Spell Resistance (Ex): The powers of the gods roll off the back of a Defiler of Temples like butter off a warm sofa. At 2nd level a Defiler of Temples gains Spell Resistance of 15 + Character level. This Spell Resistance only applies against Divine spells.

Desecrate (Sp): A Defiler of Temples loves nothing more than to defile the temples of his enemies. It's what he lives for. At 3rd level, he can do it reflexively with whatever he has on hand. A Defiler of Temples is then able to cast desecrate or consecrate as a spell-like ability with a caster level equal to his character level. This ability is usable at will

Stolen Power:By 4th level, the Defiler of Temples has captured enough of the divine power from his enemies that he can use it himself. The Defiler of Temples gains one bonus domain that must be one not offered by his deity or consistent with his own philosophy. Spells can be prepared and cast from this extra domain in precisely the same manner as a normal Cleric's Domains.

Mindblank (Su): At 5th level, the Defiler of Temples benefits from the effects of the spell mind blank. Even the gods themselves cannot find him with their magic.

See Also



Back to Main Page 3.5e Homebrew Classes Prestige Classes

gollark: I feel kind of bad about `MOVI`/`LOAD`, the two actually-useful instructions I have, both having some unused space in the, er, instruction, because they only use one register.
gollark: Better *why*?
gollark: My thing is big-endian.
gollark: Although in the actual planned assembly language it would be more like `(mov re ffc0)` and get automagically compiled to the right thing.
gollark: `MOVI E0 FF C0`, for example, sets `re` (register 14) to `ffc0`.
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