Deeppockets (5e Spell)

5e Summary::You touch a non-magical set of clothes and fashion it with numerous hand-sized pockets with extra-dimensional interiors. For the duration of the spell, items placed in the pockets are considered to weigh one tenth of their weight for the purpose of carrying capacity. The pockets combined can hold up to 200 lbs. When the spell ends, the contents of the pockets fall to the floor.


Deeppockets
1st-level transmutation (ritual)
Casting time: 1 minute
Range: Touch
Components: V, S, M (a tiny golden needle and a strip of fine cloth)
Duration: 8 hours

Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.