Death from Afar (3.5e Epic Spell)
The perfect tool of assassination, this spell allows the caster to wish someone dead. So long as the caster has met the target, no barrier of matter or distance or the boundaries of the planes themselves can protect the target. Only a single Fortitude save keeps the target from death, though epic magic can ward the target. Even a successful Fortitude save still results in 3d6+10 points of damage to the target.
Necromancy | |
Spellcraft DC: | 45 |
---|---|
Components: | V,S, xp |
Casting time: | 10 minutes |
Range: | unlimited |
Target, Effect, or Area: | {{{subj}}} |
Duration: | instantaneous |
Saving Throw: | Fortitude partial, see below |
Spell Resistance: | Yes |
To Develop: | 405,000gp; 9 days; 16,000xp. Seeds: Slay (DC 25), Reveal (DC 19), Transport (DC 27). Factors: Interdimensional transportation (+4 DC), Transport spell instead of object (ad hoc +10 DC). Mitigating factors: Burn 4,000xp on casting (-40 DC), Increase casting time to 10 minutes (-20 DC) |
XP Cost: 4,000xp
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Epic Spells, Seeds, and Powers
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.